![]() ![]() The original Dungeon Keeper and Populous were deep, imaginative simulations that let you manage supernatural elements. ![]() Both Godus and Dungeon Keeper seem to infuriate gamers for the same reason: They ensnare fans of hardcore PC gaming properties, then pull the rug out from under them with a casual-friendly, watered-down presentation. The Godus Kickstarter page asserts that the game will be "powerful, unique and rather wonderful."īut from the sounds of it, those who've put the alpha and beta builds of Godus through the ringer experienced something restrictive, underhanded, and rather miserable. They seem to have collectively bought into a promising idea: an expansive god game that recalls the genre's 1989 roots, in the vein of Molyneux's own Populous series. If you didn't pitch in for the Godus Kickstarter or pay $20 / £15 for the Early Access version on Steam, you probably aren't aware of the resentful uproar coming from the majority of Godus' monetary backers. ![]()
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